Friday, 5 March 2010

Problems, Problems, Problems. ):

We ended up having about a bajillion problems when the rendering happened.

Both Karl, and Harry attempted a home render, as the renders we attempted to send through to the render farm kept failing, or the settings were entered ever so slightly wrong.
It turns out, even after pulling the entire folder from my laptop where the final scene had been pieced together, and all the textures carefully kept in one place, some of them still ended up missing. x__o
It's visible in the final playblast, as the biggest one that disappeared was the market stall! I'm still not sure how that happened.

All in all, we couldn't get a final, shiny, lit render done within the time, but did manage a playblast. This unfortunately meant that we couldn't place the animations properly. :|

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